![]() ![]() The main campaign follows the Allied invasion of Italy and blends together the ground battles with an overarching campaign where you manage the entire theatre of war, pushing resources and units around and choosing how to tackle the axis defensive lines before you. You’ve a wealth of game modes to put all of this to use in. I might have preferred a super slow-mo option when you bring up radial menus, keeping a little more of the flow and feel of an RTS (real time is in the genre name, after all!), but full pausing is certainly the better option for accessibility and allows you to keep up with even the most frenetic action. This totally halts the game and lets you issue strings or orders to your units and base, queueing up movements and attacks that will then play out once you unpause. The main saving grace is the Full Tactical Pause option that is triggered with a left stick click. Truth be told, these are the usual kinds of quirks and oddities that you invariably find when strategy and management sims make the jump to console and gamepad. ![]()
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